How many lands, ramp and draw do Noctis, Heir Apparent decks run?
Noctis, Heir Apparent decks run a median of 34.5 lands and 8.5 ramp cards, across 20 public decks on Moxfield.
Moxfield lists 4 of these 20 Noctis, Heir Apparent decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.
Counted on , from decks collected in July and November 2026.
We counted these 20 decks with the same code EDHTuner runs on your deck.
Compared with all decks, Noctis, Heir Apparent decks run more protection (5 against 2) and less ramp (8.5 against 11).
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 34.5 (33-36) | 34 |
| Ramp | 8.5 (7-10) | 11 |
| Card advantage | 11.5 (10-13) | 9 |
| Targeted disruption | 8 (8-9) | 9 |
| Mass disruption | 2 (1-2) | 2 |
| Protection | 5 (4-6) | 2 |
| Decks counted | 20 | 18,414 |
Moxfield lists these decks as bracket 2 (6 decks), bracket 3 (10) and bracket 4 (4).
Noctis, Heir Apparent bracket 3 decks
These are the same rows for the 10 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 10 decks. That small count can put its medians a card or two away from what a bigger count would show.
| Bracket 3 | |
|---|---|
| Lands | 34 (33-35) |
| Ramp | 9 (6-10) |
| Card advantage | 11.5 (10-13) |
| Targeted disruption | 8 (7-9) |
| Mass disruption | 2 (1-2) |
| Protection | 5 (4-6) |
| Decks counted | 10 |
What Noctis, Heir Apparent bracket 3 decks run
These are the nonland cards these 10 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 10 Noctis, Heir Apparent decks. With 10 decks this is a small count, so a few more decks could change the order.
| Card | Bracket 3 | This commander's other decks |
|---|---|---|
| Colossus Hammer | 10 of 10 | 10 of 10 |
| Sol Ring | 10 of 10 | 10 of 10 |
| Cloud, Midgar Mercenary | 9 of 10 | 7 of 10 |
| Puresteel Paladin | 9 of 10 | 9 of 10 |
| Sword of Feast and Famine | 9 of 10 | 6 of 10 |
| Aettir and Priwen | 8 of 10 | 8 of 10 |
| Arcane Signet | 8 of 10 | 10 of 10 |
| Buster Sword | 8 of 10 | 9 of 10 |
| Excalibur, Sword of Eden | 8 of 10 | 5 of 10 |
| Forge Anew | 8 of 10 | 6 of 10 |
What bracket is a Noctis, Heir Apparent deck?
Of the 20 Noctis, Heir Apparent decks we counted, 13 (65%) need at least bracket 3, and 4 (20%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 6 | 30% |
| Bracket 2 | 1 | 5% |
| Bracket 3 | 9 | 45% |
| Bracket 4 | 4 | 20% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 2 |
| Mass land denial | Bracket 4 | 2 |
| One to three Game Changers | Bracket 3 | 11 |
| A two-card infinite combo | Bracket 3 | 1 |
| An extra-turn card | Bracket 2 | 3 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.
Cards Noctis, Heir Apparent decks run most
These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Colossus Hammer | 20 of 20 | 1% |
| Sol Ring | 20 of 20 | 86% |
| Arcane Signet | 18 of 20 | 67% |
| Puresteel Paladin | 18 of 20 | 4% |
| Buster Sword | 17 of 20 | 1% |
| Training Grounds | 17 of 20 | 4% |
| Aettir and Priwen | 16 of 20 | under 1% |
| Cloud, Midgar Mercenary | 16 of 20 | 2% |
| Adeline, Resplendent Cathar | 15 of 20 | 5% |
| Sword of Feast and Famine | 15 of 20 | 3% |
| Forge Anew | 14 of 20 | 2% |
| Stoneforge Mystic | 14 of 20 | 5% |
| Excalibur, Sword of Eden | 13 of 20 | 1% |
| Swords to Plowshares | 13 of 20 | 62% |
| The Key to the Vault | 13 of 20 | under 1% |
| Halvar, God of Battle // Sword of the Realms | 12 of 20 | 2% |
| Sword of Hearth and Home | 12 of 20 | 3% |
| Talisman of Progress | 12 of 20 | 34% |
| Fishing Gear | 11 of 20 | under 1% |
| Machinist's Arsenal | 11 of 20 | under 1% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Sigarda's Aid | 11 of 20 | 4% |
| Sram, Senior Edificer | 11 of 20 | 5% |
| Voice of Victory | 11 of 20 | 10% |
| Cid, Freeflier Pilot | 10 of 20 | under 1% |
| Conqueror's Flail | 10 of 20 | 2% |
| Dowsing Dagger // Lost Vale | 10 of 20 | 1% |
| Hammer of Nazahn | 10 of 20 | 2% |
| Robe of the Archmagi | 10 of 20 | under 1% |
| Steelshaper's Gift | 10 of 20 | 4% |
| Hero's Blade | 9 of 20 | under 1% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Blink | 20 of 20 |
| Equipment | 20 of 20 |
| Combat damage | 19 of 20 |
| ETB value (enters-the-battlefield triggers) | 18 of 20 |
| Artifacts | 16 of 20 |
| ETB payoffs (creatures entering) | 14 of 20 |
| Legendaries matter | 9 of 20 |
| Attack triggers | 7 of 20 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Arthur, Marigold Knight Blink, ETB value (enters-the-battlefield triggers), Legendaries matter
- Norin the Wary Blink, ETB value (enters-the-battlefield triggers), Legendaries matter
- Jin Sakai, Ghost of Tsushima same colors, Legendaries matter, Attack triggers, Equipment
- Infinite Guideline Station Blink, Legendaries matter, Attack triggers
- The Mighty Thor, Jane Foster Blink, Legendaries matter, Equipment
- Fire Lord Zuko Blink, ETB value (enters-the-battlefield triggers), Attack triggers
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The bracket 3 page shows what all the decks we counted at that bracket run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.