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How many lands, ramp and draw do Raph & Mikey, Troublemakers decks run?

Raph & Mikey, Troublemakers decks run a median of 29.5 lands and 13.5 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 8 of these 20 Raph & Mikey, Troublemakers decks as bracket 4, and they get a column of their own in the bracket table below.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Raph & Mikey, Troublemakers decks run less card advantage (4 against 9) and less mass disruption (0 against 2).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands29.5 (28-36)34
Ramp13.5 (12-17)11
Card advantage4 (3-5)9
Targeted disruption7.5 (6-10)9
Mass disruption0 (0-1)2
Protection5 (4-7)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (2 decks), bracket 3 (3), bracket 4 (8) and bracket 5 (7).

Raph & Mikey, Troublemakers bracket 4 decks

These are the same rows for the 8 bracket 4 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 4 column holds 8 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 4
Lands29.5 (29-35)
Ramp12 (11-17)
Card advantage3.5 (3-5)
Targeted disruption7 (6-8)
Mass disruption0.5 (0-1)
Protection5.5 (5-7)
Decks counted8

What Raph & Mikey, Troublemakers bracket 4 decks run

These are the nonland cards these 8 bracket 4 decks run most, with how many of them run each one. The last column counts the same cards in the other 12 Raph & Mikey, Troublemakers decks. With 8 decks this is a small count, so a few more decks could change the order.

CardBracket 4This commander's other decks
Blightsteel Colossus8 of 88 of 12
Deflecting Swat8 of 810 of 12
Jeska's Will8 of 89 of 12
Old Gnawbone8 of 812 of 12
Seething Song8 of 89 of 12
Sol Ring8 of 812 of 12
Worldly Tutor8 of 87 of 12
Arcane Signet7 of 812 of 12
Desperate Ritual7 of 87 of 12
Gamble7 of 87 of 12

What bracket is a Raph & Mikey, Troublemakers deck?

Of the 20 Raph & Mikey, Troublemakers decks we counted, 18 (90%) need at least bracket 3, and 15 (75%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1210%
Bracket 200%
Bracket 3315%
Bracket 41575%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 415
Mass land denialBracket 42
One to three Game ChangersBracket 33
A two-card infinite comboBracket 313
An extra-turn cardBracket 211

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.

Cards Raph & Mikey, Troublemakers decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Old Gnawbone20 of 204%
Sol Ring20 of 2086%
Arcane Signet19 of 2067%
Deflecting Swat18 of 2035%
Jeska's Will17 of 2027%
Port Razer17 of 202%
Raphael, Tag Team Tough17 of 20under 1%
Redirect Lightning17 of 208%
Seething Song17 of 208%
Blightsteel Colossus16 of 201%
Irencrag Feat16 of 20under 1%
Talisman of Impulse16 of 2011%
Overpowering Attack15 of 201%
Seize the Day15 of 203%
Wild Growth15 of 2019%
Worldly Tutor15 of 2025%
Desperate Ritual14 of 205%
Gamble14 of 2023%
Aggravated Assault13 of 204%
Chrome Mox13 of 2022%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Full Throttle13 of 202%
Geosurge13 of 20under 1%
Great Train Heist13 of 202%
Grim Monolith13 of 209%
Pyretic Ritual13 of 205%
Vessel of Volatility12 of 20under 1%
World at War12 of 201%
Grim Reaper's Sprint11 of 20under 1%
Relentless Assault11 of 202%
World War Hulk11 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Extra combat19 of 20
Combat damage12 of 20
Extra turns7 of 20
Power matters7 of 20
Artifacts6 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 4 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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