How many lands, ramp and draw do Raph & Mikey, Troublemakers decks run?
Raph & Mikey, Troublemakers decks run a median of 29.5 lands and 13.5 ramp cards, across 20 public decks on Moxfield.
Moxfield lists 8 of these 20 Raph & Mikey, Troublemakers decks as bracket 4, and they get a column of their own in the bracket table below.
Counted on , from decks collected in July and November 2026.
We counted these 20 decks with the same code EDHTuner runs on your deck.
Compared with all decks, Raph & Mikey, Troublemakers decks run less card advantage (4 against 9) and less mass disruption (0 against 2).
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 29.5 (28-36) | 34 |
| Ramp | 13.5 (12-17) | 11 |
| Card advantage | 4 (3-5) | 9 |
| Targeted disruption | 7.5 (6-10) | 9 |
| Mass disruption | 0 (0-1) | 2 |
| Protection | 5 (4-7) | 2 |
| Decks counted | 20 | 18,414 |
Moxfield lists these decks as bracket 2 (2 decks), bracket 3 (3), bracket 4 (8) and bracket 5 (7).
Raph & Mikey, Troublemakers bracket 4 decks
These are the same rows for the 8 bracket 4 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 4 column holds 8 decks. That small count can put its medians a card or two away from what a bigger count would show.
| Bracket 4 | |
|---|---|
| Lands | 29.5 (29-35) |
| Ramp | 12 (11-17) |
| Card advantage | 3.5 (3-5) |
| Targeted disruption | 7 (6-8) |
| Mass disruption | 0.5 (0-1) |
| Protection | 5.5 (5-7) |
| Decks counted | 8 |
What Raph & Mikey, Troublemakers bracket 4 decks run
These are the nonland cards these 8 bracket 4 decks run most, with how many of them run each one. The last column counts the same cards in the other 12 Raph & Mikey, Troublemakers decks. With 8 decks this is a small count, so a few more decks could change the order.
| Card | Bracket 4 | This commander's other decks |
|---|---|---|
| Blightsteel Colossus | 8 of 8 | 8 of 12 |
| Deflecting Swat | 8 of 8 | 10 of 12 |
| Jeska's Will | 8 of 8 | 9 of 12 |
| Old Gnawbone | 8 of 8 | 12 of 12 |
| Seething Song | 8 of 8 | 9 of 12 |
| Sol Ring | 8 of 8 | 12 of 12 |
| Worldly Tutor | 8 of 8 | 7 of 12 |
| Arcane Signet | 7 of 8 | 12 of 12 |
| Desperate Ritual | 7 of 8 | 7 of 12 |
| Gamble | 7 of 8 | 7 of 12 |
What bracket is a Raph & Mikey, Troublemakers deck?
Of the 20 Raph & Mikey, Troublemakers decks we counted, 18 (90%) need at least bracket 3, and 15 (75%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 2 | 10% |
| Bracket 2 | 0 | 0% |
| Bracket 3 | 3 | 15% |
| Bracket 4 | 15 | 75% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 15 |
| Mass land denial | Bracket 4 | 2 |
| One to three Game Changers | Bracket 3 | 3 |
| A two-card infinite combo | Bracket 3 | 13 |
| An extra-turn card | Bracket 2 | 11 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.
Cards Raph & Mikey, Troublemakers decks run most
These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Old Gnawbone | 20 of 20 | 4% |
| Sol Ring | 20 of 20 | 86% |
| Arcane Signet | 19 of 20 | 67% |
| Deflecting Swat | 18 of 20 | 35% |
| Jeska's Will | 17 of 20 | 27% |
| Port Razer | 17 of 20 | 2% |
| Raphael, Tag Team Tough | 17 of 20 | under 1% |
| Redirect Lightning | 17 of 20 | 8% |
| Seething Song | 17 of 20 | 8% |
| Blightsteel Colossus | 16 of 20 | 1% |
| Irencrag Feat | 16 of 20 | under 1% |
| Talisman of Impulse | 16 of 20 | 11% |
| Overpowering Attack | 15 of 20 | 1% |
| Seize the Day | 15 of 20 | 3% |
| Wild Growth | 15 of 20 | 19% |
| Worldly Tutor | 15 of 20 | 25% |
| Desperate Ritual | 14 of 20 | 5% |
| Gamble | 14 of 20 | 23% |
| Aggravated Assault | 13 of 20 | 4% |
| Chrome Mox | 13 of 20 | 22% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Full Throttle | 13 of 20 | 2% |
| Geosurge | 13 of 20 | under 1% |
| Great Train Heist | 13 of 20 | 2% |
| Grim Monolith | 13 of 20 | 9% |
| Pyretic Ritual | 13 of 20 | 5% |
| Vessel of Volatility | 12 of 20 | under 1% |
| World at War | 12 of 20 | 1% |
| Grim Reaper's Sprint | 11 of 20 | under 1% |
| Relentless Assault | 11 of 20 | 2% |
| World War Hulk | 11 of 20 | under 1% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Extra combat | 19 of 20 |
| Combat damage | 12 of 20 |
| Extra turns | 7 of 20 |
| Power matters | 7 of 20 |
| Artifacts | 6 of 20 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Amarant Coral same colors, Extra combat, Power matters, Combat damage
- General Marhault Elsdragon same colors, Extra combat, Power matters, Combat damage
- Nikya of the Old Ways same colors, Extra combat, Power matters, Combat damage
- Klauth, Unrivaled Ancient same colors, Extra combat, Power matters, Combat damage
- Xenagos, God of Revels same colors, Extra combat, Power matters, Combat damage
- Balthier and Fran same colors, Extra combat, Artifacts, Combat damage
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The bracket 4 page shows what all the decks we counted at that bracket run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.