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How many lands, ramp and draw do Rith, the Awakener decks run?

Rith, the Awakener decks run a median of 35.5 lands and 15 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 5 of these 20 Rith, the Awakener decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Rith, the Awakener decks run more ramp (15 against 11) and less card advantage (6 against 9).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands35.5 (33-38)34
Ramp15 (13-19)11
Card advantage6 (5-10)9
Targeted disruption9.5 (8-12)9
Mass disruption2 (1-2)2
Protection3 (1-4)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (2 decks), bracket 3 (12) and bracket 4 (5), and 1 more deck has no bracket listed.

Rith, the Awakener bracket 3 decks

These are the same rows for the 12 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 12 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 3
Lands35.5 (33-38)
Ramp15 (14-22)
Card advantage7.5 (5-11)
Targeted disruption10 (7-13)
Mass disruption1.5 (1-2)
Protection3 (1-4)
Decks counted12

What Rith, the Awakener bracket 3 decks run

These are the nonland cards these 12 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 8 Rith, the Awakener decks. With 12 decks this is a small count, so a few more decks could change the order.

CardBracket 3This commander's other decks
Sol Ring10 of 125 of 8
Swords to Plowshares10 of 123 of 8
Artifact Mutation9 of 123 of 8
Aura Mutation8 of 124 of 8
Birds of Paradise8 of 125 of 8
Mirari's Wake8 of 124 of 8
Aura Shards7 of 123 of 8
Eladamri's Call7 of 122 of 8
Path to Exile7 of 123 of 8
Rampant Growth7 of 124 of 8

What bracket is a Rith, the Awakener deck?

Of the 20 Rith, the Awakener decks we counted, 18 (90%) need at least bracket 3, and 5 (25%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1210%
Bracket 200%
Bracket 31365%
Bracket 4525%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 42
Mass land denialBracket 43
One to three Game ChangersBracket 313
A two-card infinite comboBracket 34
An extra-turn cardBracket 20

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.

Cards Rith, the Awakener decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Sol Ring15 of 2086%
Birds of Paradise13 of 2044%
Swords to Plowshares13 of 2062%
Artifact Mutation12 of 202%
Aura Mutation12 of 203%
Mirari's Wake12 of 208%
Rampant Growth11 of 2020%
Aura Shards10 of 209%
Path to Exile10 of 2040%
Rith's Charm10 of 20under 1%
Wild Growth10 of 2019%
Eladamri's Call9 of 2021%
Fertile Ground9 of 204%
Llanowar Elves9 of 2028%
Sylvan Library9 of 2024%
Fires of Yavimaya8 of 203%
Goblin Bombardment8 of 206%
Nature's Lore8 of 2031%
Nemata, Grove Guardian8 of 20under 1%
Saproling Symbiosis8 of 20under 1%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Tendershoot Dryad8 of 203%
Cryptolith Rite7 of 204%
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun7 of 206%
Hull Breach7 of 203%
Shamanic Revelation7 of 206%
Skyshroud Claim7 of 208%
Skyshroud Elf7 of 20under 1%
Verdant Force7 of 20under 1%
Collective Unconscious6 of 20under 1%
Slate of Ancestry6 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Combat damage17 of 20
ETB payoffs (creatures entering)10 of 20
ETB value (enters-the-battlefield triggers)7 of 20
Tokens5 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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