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How many lands, ramp and draw do Slimefoot, the Stowaway decks run?

Slimefoot, the Stowaway decks run a median of 34.5 lands and 13 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 4 of these 20 Slimefoot, the Stowaway decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Slimefoot, the Stowaway decks run more ramp (13 against 11) and less protection (1 against 2).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands34.5 (31-36)34
Ramp13 (9-16)11
Card advantage8 (7-11)9
Targeted disruption8 (6-11)9
Mass disruption1.5 (0-3)2
Protection1 (1-2)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (9 decks), bracket 3 (4), bracket 4 (4) and bracket 5 (3).

Slimefoot, the Stowaway bracket 1 and 2 decks

These are the same rows for the 9 bracket 1 and 2 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Brackets 1-2 column holds 9 decks. That small count can put its medians a card or two away from what a bigger count would show.

Brackets 1-2
Lands36 (35-38)
Ramp8 (7-12)
Card advantage9 (8-10)
Targeted disruption8 (5-11)
Mass disruption1 (0-2)
Protection1 (0-1)
Decks counted9

What Slimefoot, the Stowaway bracket 1 and 2 decks run

These are the nonland cards these 9 bracket 1 and 2 decks run most, with how many of them run each one. The last column counts the same cards in the other 11 Slimefoot, the Stowaway decks. With 9 decks this is a small count, so a few more decks could change the order.

CardBrackets 1-2This commander's other decks
Saproling Migration8 of 92 of 11
Cultivate7 of 94 of 11
Fungal Rebirth7 of 93 of 11
Utopia Mycon7 of 98 of 11
Fungal Infection6 of 90 of 11
Rampant Growth6 of 94 of 11
Sporemound6 of 91 of 11
Thallid Shell-Dweller6 of 90 of 11
Deathbloom Thallid5 of 90 of 11
Deathspore Thallid5 of 95 of 11

What bracket is a Slimefoot, the Stowaway deck?

Of the 20 Slimefoot, the Stowaway decks we counted, 14 (70%) need at least bracket 3, and 7 (35%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1630%
Bracket 200%
Bracket 3735%
Bracket 4735%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 47
Mass land denialBracket 41
One to three Game ChangersBracket 34
A two-card infinite comboBracket 310
An extra-turn cardBracket 20

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 3 of these decks have a bracket below the lowest one the rules allow.

Cards Slimefoot, the Stowaway decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Utopia Mycon15 of 20under 1%
Ashnod's Altar14 of 206%
Assassin's Trophy14 of 2041%
Sol Ring14 of 2086%
Cultivate11 of 2025%
Viscera Seer11 of 209%
Abrupt Decay10 of 2022%
Deathspore Thallid10 of 20under 1%
Fungal Rebirth10 of 20under 1%
Parallel Lives10 of 205%
Rampant Growth10 of 2020%
Saproling Migration10 of 20under 1%
Skullclamp10 of 2012%
Tendershoot Dryad10 of 203%
Zulaport Cutthroat10 of 208%
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun9 of 206%
Mycoloth9 of 20under 1%
Arcane Signet8 of 2067%
Beast Within8 of 2033%
Birds of Paradise8 of 2044%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Jade Mage8 of 20under 1%
Pitiless Plunderer8 of 207%
Spore Swarm8 of 20under 1%
Undercellar Myconid8 of 20under 1%
Keen Sense7 of 202%
Poison-Tip Archer7 of 203%
Saproling Symbiosis7 of 20under 1%
Snake Umbra7 of 203%
Sporemound7 of 20under 1%
Verdant Force7 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Aristocrats14 of 20
Tokens9 of 20
Graveyard value7 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The brackets 1-2 page shows what all the decks we counted at those brackets run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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