How many lands, ramp and draw do Xanathar, Guild Kingpin decks run?
Xanathar, Guild Kingpin decks run a median of 36 lands and 10 ramp cards, across 20 public decks on Moxfield.
Moxfield lists 5 of these 20 Xanathar, Guild Kingpin decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.
Counted on , from decks collected in July and November 2026.
We counted these 20 decks with the same code EDHTuner runs on your deck.
Compared with all decks, Xanathar, Guild Kingpin decks run more lands (36 against 34) and less card advantage (7 against 9).
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 36 (35-37) | 34 |
| Ramp | 10 (9-14) | 11 |
| Card advantage | 7 (5-8) | 9 |
| Targeted disruption | 10 (9-12) | 9 |
| Mass disruption | 1.5 (1-3) | 2 |
| Protection | 2 (1-3) | 2 |
| Decks counted | 20 | 18,414 |
Moxfield lists these decks as bracket 2 (5 decks), bracket 3 (8), bracket 4 (5) and bracket 5 (1), and 1 more deck has no bracket listed.
Xanathar, Guild Kingpin bracket 3 decks
These are the same rows for the 8 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 8 decks. That small count can put its medians a card or two away from what a bigger count would show.
| Bracket 3 | |
|---|---|
| Lands | 37 (36-43) |
| Ramp | 10 (9-15) |
| Card advantage | 5.5 (3-8) |
| Targeted disruption | 10 (10-12) |
| Mass disruption | 1 (1-3) |
| Protection | 1 (1-3) |
| Decks counted | 8 |
What Xanathar, Guild Kingpin bracket 3 decks run
These are the nonland cards these 8 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 12 Xanathar, Guild Kingpin decks. With 8 decks this is a small count, so a few more decks could change the order.
| Card | Bracket 3 | This commander's other decks |
|---|---|---|
| Arcane Signet | 8 of 8 | 12 of 12 |
| Dimir Signet | 8 of 8 | 9 of 12 |
| Memory Lapse | 8 of 8 | 6 of 12 |
| Sol Ring | 8 of 8 | 12 of 12 |
| Talisman of Dominance | 8 of 8 | 11 of 12 |
| Mind Stone | 7 of 8 | 4 of 12 |
| Scheming Symmetry | 6 of 8 | 6 of 12 |
| Swiftfoot Boots | 6 of 8 | 7 of 12 |
| Thran Dynamo | 6 of 8 | 3 of 12 |
| Cathartic Adept | 5 of 8 | 0 of 12 |
What bracket is a Xanathar, Guild Kingpin deck?
Of the 20 Xanathar, Guild Kingpin decks we counted, 16 (80%) need at least bracket 3, and 7 (35%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 1 | 5% |
| Bracket 2 | 3 | 15% |
| Bracket 3 | 9 | 45% |
| Bracket 4 | 7 | 35% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 6 |
| Mass land denial | Bracket 4 | 1 |
| One to three Game Changers | Bracket 3 | 9 |
| A two-card infinite combo | Bracket 3 | 9 |
| An extra-turn card | Bracket 2 | 4 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 2 of these decks have a bracket below the lowest one the rules allow.
Cards Xanathar, Guild Kingpin decks run most
These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Arcane Signet | 20 of 20 | 67% |
| Sol Ring | 20 of 20 | 86% |
| Talisman of Dominance | 19 of 20 | 42% |
| Dimir Signet | 17 of 20 | 25% |
| Memory Lapse | 14 of 20 | 2% |
| Codex Shredder | 13 of 20 | 1% |
| Swiftfoot Boots | 13 of 20 | 18% |
| Lightning Greaves | 12 of 20 | 22% |
| Scheming Symmetry | 12 of 20 | 3% |
| Thief of Sanity | 12 of 20 | 2% |
| Agent of Treachery | 11 of 20 | 2% |
| Counterspell | 11 of 20 | 27% |
| Damnation | 11 of 20 | 7% |
| Feed the Swarm | 11 of 20 | 15% |
| Lantern of Insight | 11 of 20 | under 1% |
| Mind Stone | 11 of 20 | 14% |
| Drown in the Loch | 10 of 20 | 6% |
| Fellwar Stone | 10 of 20 | 27% |
| Opposition Agent | 10 of 20 | 16% |
| Solemn Simulacrum | 10 of 20 | 9% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Ghoulcaller's Bell | 9 of 20 | under 1% |
| Hostage Taker | 9 of 20 | 4% |
| Paradox Haze | 9 of 20 | under 1% |
| Tasha, the Witch Queen | 9 of 20 | 1% |
| Thran Dynamo | 9 of 20 | 5% |
| Elder Brain | 8 of 20 | under 1% |
| Gonti, Lord of Luxury | 8 of 20 | 1% |
| Siphon Insight | 8 of 20 | 1% |
| Thieving Skydiver | 8 of 20 | 2% |
| Vantress Gargoyle | 8 of 20 | under 1% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Mill | 17 of 20 |
| Stax & taxes | 14 of 20 |
| Impulse draw (exile & play from exile) | 12 of 20 |
| Combat damage | 10 of 20 |
| Theft | 8 of 20 |
| Clone | 6 of 20 |
| Graveyard value | 6 of 20 |
| Reanimator | 5 of 20 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Umbris, Fear Manifest same colors, Mill, Impulse draw (exile & play from exile), Clone
- Azula, Cunning Usurper same colors, Mill, Impulse draw (exile & play from exile), Clone
- Tasha, the Witch Queen same colors, Mill, Impulse draw (exile & play from exile), Reanimator
- Rograkh, Son of Rohgahh and Tevesh Szat, Doom of Fools Theft, Impulse draw (exile & play from exile), Reanimator
- Lazav, Wearer of Faces same colors, Mill, Clone, Reanimator
- Captain N'ghathrod same colors, Mill, Clone, Reanimator
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The bracket 3 page shows what all the decks we counted at that bracket run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.