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How many lands, ramp and draw do Donatello, Mutant Mechanic decks run?

Donatello, Mutant Mechanic decks run a median of 34.5 lands and 10.5 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 5 of these 20 Donatello, Mutant Mechanic decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Donatello, Mutant Mechanic decks run more card advantage (13.5 against 9).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands34.5 (33-36)34
Ramp10.5 (10-12)11
Card advantage13.5 (11-15)9
Targeted disruption8 (6-9)9
Mass disruption1.5 (1-2)2
Protection2 (2-4)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (7 decks), bracket 3 (8) and bracket 4 (5).

Donatello, Mutant Mechanic bracket 3 decks

These are the same rows for the 8 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 8 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 3
Lands34.5 (33-37)
Ramp10 (10-11)
Card advantage12.5 (11-14)
Targeted disruption7.5 (7-9)
Mass disruption1 (1-2)
Protection2.5 (2-4)
Decks counted8

What Donatello, Mutant Mechanic bracket 3 decks run

These are the nonland cards these 8 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 12 Donatello, Mutant Mechanic decks. With 8 decks this is a small count, so a few more decks could change the order.

CardBracket 3This commander's other decks
Sol Ring8 of 812 of 12
Arcbound Ravager7 of 88 of 12
Counterspell7 of 85 of 12
Etherium Sculptor7 of 811 of 12
Foundry Inspector7 of 811 of 12
Insight Engine7 of 87 of 12
Kappa Cannoneer7 of 87 of 12
The Eternity Elevator7 of 84 of 12
Uthros Research Craft7 of 89 of 12
An Offer You Can't Refuse6 of 86 of 12

What bracket is a Donatello, Mutant Mechanic deck?

Of the 20 Donatello, Mutant Mechanic decks we counted, 12 (60%) need at least bracket 3, and 4 (20%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1735%
Bracket 215%
Bracket 3840%
Bracket 4420%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 44
Mass land denialBracket 40
One to three Game ChangersBracket 35
A two-card infinite comboBracket 37
An extra-turn cardBracket 25

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 2 of these decks have a bracket below the lowest one the rules allow.

Cards Donatello, Mutant Mechanic decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Sol Ring20 of 2086%
Etherium Sculptor18 of 205%
Foundry Inspector18 of 203%
Uthros Research Craft16 of 201%
Arcane Signet15 of 2067%
Arcbound Ravager15 of 20under 1%
Insight Engine14 of 20under 1%
Kappa Cannoneer14 of 203%
Steel Overseer14 of 20under 1%
Walking Ballista14 of 205%
Emry, Lurker of the Loch13 of 203%
Hangarback Walker13 of 201%
Iron Spider, Stark Upgrade13 of 20under 1%
Technodrome13 of 20under 1%
An Offer You Can't Refuse12 of 2033%
Counterspell12 of 2027%
The Ooze12 of 20under 1%
Thought Monitor12 of 203%
Cloud Key11 of 202%
Cyberdrive Awakener11 of 203%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Darksteel Reactor11 of 20under 1%
Krark-Clan Ironworks11 of 202%
Marketback Walker11 of 20under 1%
The Eternity Elevator11 of 20under 1%
Vedalken Archmage11 of 201%
Big Mother Mouser10 of 20under 1%
Mystic Forge10 of 203%
Scrap Trawler10 of 202%
Surge Conductor10 of 20under 1%
Moxite Refinery9 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Artifacts20 of 20
+1/+1 counters18 of 20
Proliferate9 of 20
Counters (any kind)8 of 20
Combat damage7 of 20
Legendaries matter5 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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